Next up
Changed the battle UI drastically again--hopefully for one of the last times!
WIP! You can do a lot with Godot control nodes! Set up a few windows with some of my favorite shaders and point lights for a dynamic scene and background designed to look like the inside of a moving train--complete with window being pelted with rain!
The 6 main characters in SOMEWHEN. It's about time!
BATTLE SYSTEM IN MY RPG MAKER XP GAME
(srry I forgot to link the post to my game :CC)
I'm gonna make a new action RPG with funny animal people using Blockbench and Godot 4.6!
While I was busy with my personal life, I've been trying to figure out the aesthetic of this game and since the hourly soundtrack is made in Microsoft Music Producer (an old Windows 98 program) I've decided to make the UI retro stuff inspired :) - Martin
Completed a portion of this map and will design it around the new ability to swim around as you please! Very excited on what is to come!
The momentum bar will replaced by the Overdrive Gauge. More baseball theming I couldn't do before! I filled it with Baja Blast.
Baseball, huh?



















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