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Game
Somewhen
1 year ago

I AM ON DAY 8. I post daily in other places of my daily gamedev series, but I will post some highlights here like this wonderful fixing of the title screen for the newest version!

Heavily inspired by Kingdom Hearts 2.




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More new UI with animated water texture in the bg to mimic the feel from Final Fantasy X and X-2 info windows by a way I think is pretty neat!

Completed a portion of this map and will design it around the new ability to swim around as you please! Very excited on what is to come!

I hit many new milestones today! Four them at the same time in fact! 1,000 followers here! 500 on Somewhen's page! A new 2.7k on Bsky! A new 3.6k elsewhere. Thank you guys so much!

Same place as last post, but at niiiiight. Oooooooh.

Been working on this for a while.. v2.0 is now here! Read what's new here: https://mindhivewilds.wiki.gg/wiki/V2.0_-_Unchained

The momentum bar will replaced by the Overdrive Gauge. More baseball theming I couldn't do before! I filled it with Baja Blast.

Bun-believable! 5th party member, Sirius the bunny, can summon his Bun-blebee Bot wherever they need to fight! You even mix and match parts from (so far) up to 4 different body types, legs, and weapon arms--that's 64 different configurations!

El segundo recado está COMPLETADO!!

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The second errand is FINISHED!!

LETS DO THIS! Enemy targeting redone and ready to go! Even adjusts for monster size.