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171
Game
Somewhen
10 months ago

Completed a portion of this map and will design it around the new ability to swim around as you please!

Very excited on what is to come!




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LETS DO THIS! Enemy targeting redone and ready to go! Even adjusts for monster size.

Worked even more on the UI and brought the previously functional Overdrive Gauge (up to 3 OP) for a future fight between Idyll and his best bro here! Inspired by the fights Sora would have with his friends on the beach in Kingdom Hearts!

Ha! Heh! Heh! Ha! It's over!

Don't miss out on your chance to complete our #AetherAndIron quests and get trophies!

Complete the quests in your quest log.

Play the demo & wishlist now: https://bit.ly/AetherAndIron

The 6 main characters in SOMEWHEN. It's about time!

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

I'm gonna make a new action RPG with funny animal people using Blockbench and Godot 4.6!

Baseball, huh?

@Benaiez is a Jolter to Watch and game dev! Follow @Benaiez before the quest ends on April 14 and you'll get Coins!

WIP! You can do a lot with Godot control nodes! Set up a few windows with some of my favorite shaders and point lights for a dynamic scene and background designed to look like the inside of a moving train--complete with window being pelted with rain!