Game
Porto Castelo [Alpha]
5 years ago

I am working on new Realities for the game. Strategy game lovers will be happy with the results.

EDIT:  finalizing some improvements and soon I will bring news!




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​Update on 'Porto Castelo'!

After a while of having released the Alpha of the game, I noticed that the game needed to be restructured.

It still needs some tweaks (which are already being done), but I'll be back to developing the first chapter of the game.

Sorry for the long silence, my PC had broken.

During that time I thought it would be good to rebuild the game.

Here's a little test of some mechanics that are practically ready.

The base structure of the character models and the scenario are ready.

[Now is the phase of applying details]

Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.

What you all think

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

it happens