Game
Porto Castelo [Alpha]
6 years ago

I am working on new Realities for the game. Strategy game lovers will be happy with the results.

EDIT:  finalizing some improvements and soon I will bring news!




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Sorry for the long silence, my PC had broken.

During that time I thought it would be good to rebuild the game.

Here's a little test of some mechanics that are practically ready.

​Update on 'Porto Castelo'!

After a while of having released the Alpha of the game, I noticed that the game needed to be restructured.

It still needs some tweaks (which are already being done), but I'll be back to developing the first chapter of the game.

The base structure of the character models and the scenario are ready.

[Now is the phase of applying details]

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

Runestones: from concept to in-game model🗿

Just a Pico sprite

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.