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Update on 'Porto Castelo'!
After a while of having released the Alpha of the game, I noticed that the game needed to be restructured.
It still needs some tweaks (which are already being done), but I'll be back to developing the first chapter of the game.
The base structure of the character models and the scenario are ready.
[Now is the phase of applying details]
Sorry for the long silence, my PC had broken.
During that time I thought it would be good to rebuild the game.
Here's a little test of some mechanics that are practically ready.
Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_
We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!
#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
So here's the first of the zodiac signs i will make for the next weeks.
Why walk when you can jump?
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