





The base structure of the character models and the scenario are ready.
[Now is the phase of applying details]
Next up
Sorry for the long silence, my PC had broken.
During that time I thought it would be good to rebuild the game.
Here's a little test of some mechanics that are practically ready.
​Update on 'Porto Castelo'!
After a while of having released the Alpha of the game, I noticed that the game needed to be restructured.
It still needs some tweaks (which are already being done), but I'll be back to developing the first chapter of the game.
Lucky Tower Ultimate is a chaotic, comedy roguelite. Escape from an incredibly dangerous, randomly generated tower in a slapstick adventure that looks like a cartoon and feels like a joke. Slashy slashy!Â
Wishlist the game now: https://bit.ly/LuckyTowerUltimate
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
#LuckyTowerUltimate is OUT NOW on Steam and Nintendo Switch! It's your turn to become the Chosen One and rid the land of Evelius’s tower for good! https://store.steampowered.com/app/1700270/Lucky_Tower_Ultimate/
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
Runestones: from concept to in-game model🗿
What you all think
So here's the first of the zodiac signs i will make for the next weeks.
I-Buki
Mio-Da!
Ibuki Mioda!











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