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Game
Porto Castelo [Alpha]
5 years ago

Sorry for the long silence, my PC had broken.

During that time I thought it would be good to rebuild the game.

Here's a little test of some mechanics that are practically ready.




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The base structure of the character models and the scenario are ready.

[Now is the phase of applying details]

​Update on 'Porto Castelo'!

After a while of having released the Alpha of the game, I noticed that the game needed to be restructured.

It still needs some tweaks (which are already being done), but I'll be back to developing the first chapter of the game.

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Fan art for Foolish I'm feeling kinda better so I drew this

Shadow The Hedgehog X pixel art

Werehog transformation process. #sonicunleashed

Strange Umbrella

Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist

Explosive domino effect

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!