Next up
I'll soon begin posting updates on the game's development more frequenly. For now, take this room from the new introduction/tutorial level.
Currently working on upgrading how the levels look. I'll also add a proper background to finally replace the placeholder one.
Sorry for the long wait! After a while, the second dev log is finished.
Working on the last level of world 1. We might be getting close to a demo.
new addition:
difficulty settings
they don't affect enemy or player stats (like hp or damage), but how the game behaves itself instead.
lots of placeholders. yum!
Probably more than a year after the creation of the forest stage placeholder background I've actually made a proper one. It's poor but it works. Also this is how backgrounds look now instead of scrolling.
A lot has been done in April, and the project is finally starting to move in the gameplay direction. The intro level is finished, so expect a dev log coming soon and more updates on the 5 levels that World 1 will incude.
We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!
#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday
🍒Did you like the game? A demo is available for free on Steam.
✌️ Thanks for playing IndieGameiacs!
⚙️ Free Demo: http://bit.ly/UniDuni
📺 Full Video: https://youtu.be/5qEbVXg7GaQ
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
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