Game
Nightmare Starfall



6 months ago

I am working on the game. In fact, today is our first anniversary. yay!




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A lot has been done in April, and the project is finally starting to move in the gameplay direction. The intro level is finished, so expect a dev log coming soon and more updates on the 5 levels that World 1 will incude.

Working on the last level of world 1. We might be getting close to a demo.

Probably more than a year after the creation of the forest stage placeholder background I've actually made a proper one. It's poor but it works. Also this is how backgrounds look now instead of scrolling.

I'll soon begin posting updates on the game's development more frequenly. For now, take this room from the new introduction/tutorial level.

Sorry for the long wait! After a while, the second dev log is finished.

https://youtu.be/f9arFuFJ_sU

Currently working on upgrading how the levels look. I'll also add a proper background to finally replace the placeholder one.

new addition:

difficulty settings

they don't affect enemy or player stats (like hp or damage), but how the game behaves itself instead.

lots of placeholders. yum!

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)