Next up
new addition:
difficulty settings
they don't affect enemy or player stats (like hp or damage), but how the game behaves itself instead.
lots of placeholders. yum!
I am working on the game. In fact, today is our first anniversary. yay!
Sorry for the long wait! After a while, the second dev log is finished.
Probably more than a year after the creation of the forest stage placeholder background I've actually made a proper one. It's poor but it works. Also this is how backgrounds look now instead of scrolling.
Working on the last level of world 1. We might be getting close to a demo.
I'll soon begin posting updates on the game's development more frequenly. For now, take this room from the new introduction/tutorial level.
A lot has been done in April, and the project is finally starting to move in the gameplay direction. The intro level is finished, so expect a dev log coming soon and more updates on the 5 levels that World 1 will incude.
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
Just a Pico sprite
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