Next up
new addition:
difficulty settings
they don't affect enemy or player stats (like hp or damage), but how the game behaves itself instead.
lots of placeholders. yum!
Sorry for the long wait! After a while, the second dev log is finished.
A lot has been done in April, and the project is finally starting to move in the gameplay direction. The intro level is finished, so expect a dev log coming soon and more updates on the 5 levels that World 1 will incude.
I am working on the game. In fact, today is our first anniversary. yay!
I'll soon begin posting updates on the game's development more frequenly. For now, take this room from the new introduction/tutorial level.
Probably more than a year after the creation of the forest stage placeholder background I've actually made a proper one. It's poor but it works. Also this is how backgrounds look now instead of scrolling.
So
i may or may not make an full art of some person or i may just leave this like that-
🍒Did you like the game? A demo is available for free on Steam.
✌️ Thanks for playing IndieGameiacs!
⚙️ Free Demo: http://bit.ly/UniDuni
📺 Full Video: https://youtu.be/5qEbVXg7GaQ
Shadow The Hedgehog X pixel art
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