Next up
new addition:
difficulty settings
they don't affect enemy or player stats (like hp or damage), but how the game behaves itself instead.
lots of placeholders. yum!
I'll soon begin posting updates on the game's development more frequenly. For now, take this room from the new introduction/tutorial level.
I am working on the game. In fact, today is our first anniversary. yay!
Probably more than a year after the creation of the forest stage placeholder background I've actually made a proper one. It's poor but it works. Also this is how backgrounds look now instead of scrolling.
Currently working on upgrading how the levels look. I'll also add a proper background to finally replace the placeholder one.
Sorry for the long wait! After a while, the second dev log is finished.
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
The whole squad is here!
Interested? Follow me!
I-Buki
Mio-Da!
Ibuki Mioda!
Microsoft Windows XP Unprofessional (windows logo prototype)
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