Game
Husk Nights 2

3 months ago

I can't decide, so you may vote!

What would YOU like to see in the next Husk Nights 2 update, as the special 100 follower celebration?

(Do note, this will add development time! HN2 is not the priority project for me rn, so work is already semi-slow)


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FNaF 2 VR ::: Patch 1.0.5 is live:

- Hit Toy Chica with a wrench until she finally worked

- Toy Freddy will move into the office when he should

Incoming BULLSHIT :::

Helpy!! (49/365)

Not HN2 related, really, but I did wanna post this neat screenshot I got whilst working on my personal project.

That fella right there uses an alternate version of the Fox/Rabbit movement code from Office 1. How neat!

withered cindy pixelart

Sigh if we get to 100 followers, I'll HAVE to do something special in-game. No clue what, but it'll be something!

A major performance boost coming to HN2 is reducing the viewport size to half-resolution. This makes lower-end devices able to run Office 2, the most taxing scene, at over 60FPS consistently. This also, however, requires a manual redo of all UI elements.

FleshBound | Cinematic trailer

We're TEN FOLLOWERS AWAY from 100 on Husk Nights 2! I've put more work into the Office 3 update, alongside squashing the plethora of bugs that comes with a game, admittedly, not well tested. Work also continues on the new project, called 'CAVES'. for now.