7 days ago

I'd like to say that I hope to have this game out and on the public store soon. All graphics in the game are stand in for better graphics that I hope will come in the future.




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Working on a new mechanic for the game that is the one I said I think could improve the game.

I found the animations I was going to do for my game but never continued with.

These are all a few screenshots from me working on the game itself. I know I have posted a lot today, but I wanted to make sure I got a good amount of information to you guys since you're behind the rest of the places I post.

Starting to (try) to make some custom assets and trophies for my game. Starting with trophies for the achievements to get back into the swing of pixel art. Haven’t done it in a bit.

I’m trying to do some pixel art to get into the groove of doing it again. Can I get some opinions on this little thunder storm.

Here is a look into the map reworks that are coming in the new update. This map has litterally been cut down by half in height and width.

Reworking the basement is going to scare me because of the plans that I had for it that I haven't done.

The first look at the newest update is the cave overhaul.

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Finished work on the emotions of a new character for the tank universe