The game is still in active development, although obviously I couldn’t make the deadline for the game jam it was originally made for. Additionally, my days have been growing busier, and I haven’t been able to regularly commit as many hours to development as I could a few months ago. I still care very much about this game and the ideas behind it- development is by no means halted permanently. For now, however, progress updates might be slower until I’m able to begin actively posting when the game is nearing release.
Next up
Hey! I decided to dust off FL studio the other day and made a quick remix of the Heavy Lobster theme from Kirby. It's not for a game or anything, I just wanted to show off a bit...
Let me know what you think!
🎉
This is my dark side
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday
What do you think guys in my robot?Just a beginner in 3d modeling..
My instagram https://www.instagram.com/rojhonbb/
Werehog transformation process. #sonicunleashed
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)











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