The game is still in active development, although obviously I couldn’t make the deadline for the game jam it was originally made for. Additionally, my days have been growing busier, and I haven’t been able to regularly commit as many hours to development as I could a few months ago. I still care very much about this game and the ideas behind it- development is by no means halted permanently. For now, however, progress updates might be slower until I’m able to begin actively posting when the game is nearing release.
Next up
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This is my dark side
Hey! I decided to dust off FL studio the other day and made a quick remix of the Heavy Lobster theme from Kirby. It's not for a game or anything, I just wanted to show off a bit...
Let me know what you think!
Chiaki Nanami!
Runestones: from concept to in-game model🗿
Family band complete!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart











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