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TEAM SLAY-BELLS
1 year ago

I decided to have a longer video showcasing me playing around a bit, doing some tricks with the new move including some frame-timed ones involving coyote time.

(and I updated the physics a bit since my last post)




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RAUUUGGGHHHHHH

GO MY BALLOON FISH

RAUUUGGGHHHHHH

Wanted to try a different kind of model, so I modeled Blue and Magenta from Blue's Clues ^^

(Behind the scenes included)

I'm really happy with how I got them to almost look like cut-outs in 3D!

Created a texture based depth shader for the face ^^

Don't miss out on your chance to complete our #AetherAndIron quests and get trophies!

Complete the quests in your quest log.

Play the demo & wishlist now: https://bit.ly/AetherAndIron

Added some different camera options in the game for preference!

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

NEW RELEASE:

Scruffy Gets STRUCK by a Meteor!

https://gamejolt.com/games/John_Scruffy_SuperFreaks_Attempts_To_…

This is a short and simple game I made for @MrFreaks 's FreakJam 3! ^^

Control Scruffy! Avoid the

m e t e o r s

I added the ability to do tricks when you're on one of the floaty carrot trails! ^^

If you run fast into one of the trails, the tricks will add up to your maximum speed when exiting the trail, as the trails carry your momentum when running!

@Benaiez is a Jolter to Watch and game dev! Follow @Benaiez before the quest ends on April 14 and you'll get Coins!

Added in a new mechanic into TEAM SLAY-BELLS today ^^

This was very fun to get working!