Game
Extreme Smartphone Simulator 3D
10 years ago

I did some level-design to show what it can potentially become


I designed a wall-enclosed racetrack-type of thing, even though not finished completely, but such that it allows to try what a little additional level-design could make out of this game.

Specific coloration of the track itself could be added by re-inserting the FalansterCity3D’s road-segment handling subsystem ; that could, if the game becomes popular and supported, allow to add also jumps, making it one of the most frenetic arcade-games.

I appreciate any feedback. Even because this game is mostly a test-project to see how the “GUI_system” module integrates with the FC3D engine.

Enjoy!



0 comments

Loading...

Next up

We are under attack!

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Shadow The Hedgehog X pixel art

I was bored, so... ManutKat.

I-Buki

Mio-Da!

Ibuki Mioda!

I worked so hard to get all four of them to the end safely, but then...

Regional Bulbasaur. #Pokemon

not the greatest house, but it's a house! :D