Game
Extreme Smartphone Simulator 3D
9 years ago

I did some level-design to show what it can potentially become


I designed a wall-enclosed racetrack-type of thing, even though not finished completely, but such that it allows to try what a little additional level-design could make out of this game.

Specific coloration of the track itself could be added by re-inserting the FalansterCity3D’s road-segment handling subsystem ; that could, if the game becomes popular and supported, allow to add also jumps, making it one of the most frenetic arcade-games.

I appreciate any feedback. Even because this game is mostly a test-project to see how the “GUI_system” module integrates with the FC3D engine.

Enjoy!



0 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

I-Buki

Mio-Da!

Ibuki Mioda!

Auto-chess meets Clash Royale in an intense strategic battle. Outsmart your opponent, hide your play and crush their armies! Empire Builder just got another major update, check it out! https://gamejolt.com/games/EmpireBuilder/558901

Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/

A 1h30 painting, coffee break.

My twitter: https://twitter.com/loupil100

Respect (Only TLOZ Players Will Understand)

Subscribe to technoblade

I just wanted to introduce you to my latest musical production and hear some opinions about it. Thank you very much.

Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?