Game
Super Mario Bros Lethal Impact
2 years ago

I don't know if I said it, lethal impact is NOT an exe, it's like a pseudo Nes game, not a MX homemade ver chasing u or the OU .exe formula(ya know walk sim).

Honestly im tired of that type of games lmao




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RIDING IN MY DOG, RIGHT AFTER A BREAK

MIND part 2(now is personal lmao).

I wanna show what i have of MIND level(Checkpoint, koopas have a smoother animation now and a placeholder for another cutscene at the end.

If ya liked follow the game :P

Now you can play as Luigi(Music and idle r placeholders)

Luigi will be playable on the first 2 levels(will be easy, ik some levels of the 0.1 were frustrating lmao)

I didnt show it, but ya can customize controls (A lot of people hate jump with Z).

(WIP)

Cheap yet strong strategy

The ground plants logic is finally coded!

With the snow pea rework ground plants are now stronger!

(Snow pea shoots slower but now after 10 peas it will freeze a zombie)

Why i choose to only use 2 colors + background and a max of 300x240, idk, i'm hungry so i will continue this later, hope you like this preview of one cutscene of Lethal impact :P.

Me after playing another cringy "horror" fangame walk sim with a bloody eyed character (so original)

Im testing a new style cuz why not (actually used this "Megaman Style" on the toadette level, so, ups lmao)

im confused about who is saying that, Luigi or Luigi...

Didn't know how to show the amount of new content for the game, the video duration ended up being 16 minutes so... yeah.

New Plants,

New GUI,

Added a lot of keybinds,

Last Stand Endless

And a secret mode...

https://youtu.be/_8Y8kWXM1pI

A doodle of asgore i made cause #FridayFanartFriday

(i deleted it before, was unsure about posting this or not lmao)