Next up
MIND part 2(now is personal lmao).
I wanna show what i have of MIND level(Checkpoint, koopas have a smoother animation now and a placeholder for another cutscene at the end.
If ya liked follow the game :P
So, part of the tileset are ready, now the levels generates 256x224 screens randomly (with some exceptions to avoid softlocks and bs like that)
Early random "level screen" generator, 4 now only have 4 256x224px "screens".
Generador temprano de "pantallas de nivel", por ahora solo tengo 4 "pantallas" de 256x224.
Me after playing another cringy "horror" fangame walk sim with a bloody eyed character (so original)
PvZ Eternal remake early gameplay with the new mechanic, evolution swip.
Change beetwen the evolution and the common plant easily without using another seed slot (maybe will include minigames from PvZ DS).
Top 10 anime fights
If you wanna play first the demos of Super Mario Bros: Lethal Impact or SMB3 Unbrotherhood follow them or join to our discord server: https://discord.gg/jKdVCxW4qc, (if you follow them you can leave a like :P). SMB Lethal Impact spoiler: boss fight.
Smol background 4 castle section of MIND level
Fixed n Free view testing, now you can store Etanks and more things 4 the fangame coming (not so) soon.
Improved the view cause was a bit buggy before.
New "chapter 0" with part of the game lore, 2 levels, new animations and a lot of resprites, that and the conclusion of "Mind" and cave level(and a surprise) will be the version 0.2.
6 comments