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That sounds nice and all, but I think I'd better write what I know, and not just go with the poll's results for making my game. No offense.
Not the most mindblowing thing I've done so far, but I wanted to try it out.
Strangely enough, of all the games I've made .exes of, this is the one that STILL works on my current computer. And sometimes, I realize I made some poor decisions in game design with this one.
That frizzy hair is easier to draw by hand than in pixel art.
While Pinafore is influenced by '80s characters, Sam is influence by '90s characters. It might be hard to tell any difference.
If you're worried about whether or not a setting doesn't feel realistic in a platform game's camera angle, treat it like it's a stage play. They're never that realistic, but we buy into them all the same.
Concept art time!
Early on, Tiel had a backpack because in the fic she was originally created for, she was going on an adventure along with Rick. That's why I was kinda attached to her.
Well, I was looking through some old files, and found some cool stuff.
I think we might need more levels, but I could be wrong.
Either way, Christmas Sweater Simulator 2 is on its way.
When doing mugshots, sometimes, it's a combination of both my initial sketch and my sprite.
I'm committed to his ridiculous head shape.
Mr. Redford, the bald guy, is a lawyer and co-owner of WarrenWorks, a tech giant.
Samantha is a doctor (not a nurse) and Timmy's godmother.
Little Timmy is the last surviving Warren.
The Warrens owned Pinafore, and she took care of their summer home.
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