Next up
It was so long, yet felt too short
Day 17 - Chaos
A quick artwork with Prime Sonik while I have some time lmao
EXEtober Day 24 - Basics + Day 25 - Fire
Check out the latest recap of development on my brand new NES game, Super Sunny World๐!
This update brings major perf improvements, and 2 new gameplay mechanics! #nesdev
EXEtober Day 18 - Game Over + Day 19 - Super Sonic
Really proud of these two artworks. Anyways, tomorrow will make more, stay tuned
MEGA shout out to the awesome Retro & Homebrew Games community for sending me this awesome GB Boy Colour! ๐
EXEtober Day 22 - Darkness + Day 23 - Bittersweet.
Finally managed to fully catch up, now will be more relaxed with that stuff. Really proud of both of these artworks.
Also, 25 likes - and I'm releasing an alternative version of Day 23, but on Japanese
You guys aren't ready to hear new lore for Mario.gbc
So I won't reveal it even after the game will be released, will let ya guys to find it out by yourself
But I promise, it will be alot better than what I had in the legacy builds
Stay tuned
Check out some of the big features that went in during week 4 of development on our new NES game game, "Super Sunny World".
https://gamejolt.com/games/supersunnyworld/786811
This "week" stretched a bit long, due to going away on vacation right in the middle for a couple weeks.
So, as you noticed, Mario.gbc Ultimate Deluxe is back to development.
For now have this tiny teaser, World 2 demo is in progress and about to be finished very soon
What to expect: new world, graphic improvements, new lore and some "Additional content"


















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