
I finished setting up the first version of the candle in a soup can. I made its behavior more realsitic than in #BATIM. Hope you like it :)
Next up
I've done a fair bit more work, mostly on the player scripts, environment, some fixes, etc. But I also have implemented the foundation of object interactions and brought graphics parity (images are remake vs old version). Looks are subject to change. Cya!
Mr. Headsenberg wants to sell you some blue... Do you accept?
Gotta love when this happens
New thumbnail! This one is more detailed than the previous :)
I dual wielded sandwiches for the first time! I even got a visitor :)
I remade the game page header and now it looks better. I will probably remake the thumbnail too.
Trying to figure out a consistent artstyle that I'd like. So I've been drawing away on various shapes. Here's my first completed attempt! I'm keeping it simple so it's all done in #Blender, hand-drawn + procedural noises. What do you think about it?
Gwasses











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