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Game
The Ink Remains
4 years ago

I finished setting up the first version of the candle in a soup can. I made its behavior more realsitic than in #BATIM. Hope you like it :)




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Look at what I added. It should be useful...

#BATIM #FanGame #IndieDev

Gotta love when this happens

Mr. Headsenberg wants to sell you some blue... Do you accept?

Unity's next Long Term Support version introduces a lot of tools that makes a game developer's life less hard. I've experimented with it for a day and managed to do a damn good screen-space outline shader! #Unity #Shader #Outline #GameDev

See this screenshot? It took a couple of attempts before getting a result that was worth talking about. Now it's been two years since my first attempt and my procedural generation system is at its 5th remaster. This time it's game worthy...

Damn, another #spawnday already! Time flies, it really does...

Ah yes, perpetual motion... Well done random rigidbody 😂

I've done a fair bit more work, mostly on the player scripts, environment, some fixes, etc. But I also have implemented the foundation of object interactions and brought graphics parity (images are remake vs old version). Looks are subject to change. Cya!

Working hard with Maxwell to my side! #Meme #Maxwell #Cat

I remade the game page header and now it looks better. I will probably remake the thumbnail too.