Game
The Ink Remains

5 years ago

I remade the game page header and now it looks better. I will probably remake the thumbnail too.




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See this screenshot? It took a couple of attempts before getting a result that was worth talking about. Now it's been two years since my first attempt and my procedural generation system is at its 5th remaster. This time it's game worthy...

I finally made a highlight system for the items of my game. Now when you put the crosshair on an important object it gets highlighted! #devlog #fangame #batim

New thumbnail! This one is more detailed than the previous :)

Gwasses

I added an objective system yesterday. Obviously this objective shown on the image is just an example ;)

Unity's next Long Term Support version introduces a lot of tools that makes a game developer's life less hard. I've experimented with it for a day and managed to do a damn good screen-space outline shader! #Unity #Shader #Outline #GameDev

Look at what I added. It should be useful...

#BATIM #FanGame #IndieDev

I'm remastering the code of the game and it doesn't come without stuff breaking lol... It can be funny sometimes

I finished setting up the first version of the candle in a soup can. I made its behavior more realsitic than in #BATIM. Hope you like it :)

Remember me saying that? Sadly, I most likely won't be able to do it. Half-2022 is only days away and the game is not close to be ready. I can promise one thing tho: The Ink Remains, Chapter 1 “Still not free” will be released this year, finished or not.