Next up
I've done a fair bit more work, mostly on the player scripts, environment, some fixes, etc. But I also have implemented the foundation of object interactions and brought graphics parity (images are remake vs old version). Looks are subject to change. Cya!
Remember me saying that? Sadly, I most likely won't be able to do it. Half-2022 is only days away and the game is not close to be ready. I can promise one thing tho: The Ink Remains, Chapter 1 “Still not free” will be released this year, finished or not.
New thumbnail! This one is more detailed than the previous :)
Damn, another #spawnday already! Time flies, it really does...
See this screenshot? It took a couple of attempts before getting a result that was worth talking about. Now it's been two years since my first attempt and my procedural generation system is at its 5th remaster. This time it's game worthy...
Gwasses
I added an objective system yesterday. Obviously this objective shown on the image is just an example ;)
I'm remastering the code of the game and it doesn't come without stuff breaking lol... It can be funny sometimes
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