So…
I had rolled out of bed this morning and i was like…
This is gonna be a great day!
So I got up had breakfast…
Everything was completely normal.
And then I got on my computer…
And I was like…
Oh no, I haven’t worked on this game in like… Forever!
So long story short…
It’s gonna be a little longer…and by a little longer… I actually mean a lot longer because I’ve actually done almost nothing to the game since the Demo’s release a few months ago…
So I apologize for those of you who were excited for the game…
But it’s gonna take me a while longer…
I’m HOPING!
Keyword=HOPING!
To have the full game or at least a newer version of it out by August…
I know that it’s a long time away it’s just that I want this to be a good game and good games take a long time to make so August is my prediction for the full release!
So sit tight and thank you for your understanding!
Bye!
-DiamondRay(The Developer)
Next up
art comission.
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Fan art for Foolish I'm feeling kinda better so I drew this
Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖
https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…
Runestones: from concept to in-game model🗿
Werehog transformation process. #sonicunleashed
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)










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