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3
1 year ago

I got an early version of fishing working. It's a bit rough but it works. It has a bit of polish, a rarity system, and cancel + fail logic. Been working on this for a couple days. #fishing #gamedev




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Testing out some local multiplayer things. #localmultiplayer #couchcoop #gamedev

Yes, this game involves tile building in isometry, in case that wasn't clear.

Here is split screen in action. #gamedev #localmultiplayer

Working on a fishing system for this game. Using Unity's raycast & line renderer system. Will try to give the player as much feedback as possible for the fishing rod. I want to make it addicting and satisfying.

#fishing #gamedev

Feature creep killed my last project, working on something new now.

Working on something. Might turn it into a full thing.

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Successful landing

#screenshotsaturday

Another house i made long time ago.

"Our work is never over" they said.