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Hello hello everyone! For today's update camera movements with limits for room, room switch and wall hiding system. Enjoy!

#gamedev #gamedevelopment #indiegame #indiegamedeveloper #themercenarypath

Hello hello everyone! Long time since last update, but some code development was done 🖥️🖥️ .But for the visuals, a dissolve effect.

#gamedev #gamedevelopment #indiegame #indiegamedeveloper #themercenarypath #UnrealEngine5 #UnrealEngine

Hello hello everyone! From previous post feedbacks I decided to go more with the perspective camera together with a comic effect post processing :D

Enjoy!

#gamedev #gamedevelopment #indiegame #indiegamedeveloper #themercenarypath

Play @pm-studios ' Bandit Trap Open Beta!

Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.

Complete quests based on the game!

Play the beta: https://bit.ly/BanditTrapBeta

Hello hello everyone! Continuing the tests using #UnrealEngine5, here are two options for the camera. Which one do you prefer, Option 1 or Option 2? 🤔

#gamedev #gamedevelopment #indiegame #indiegamedeveloper #themercenarypath

This week's Fan Art Friday celebrates Bandit Trap! Accept the quest in your quest log to get started.

Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta

Hello hello everyone! For today's update:

- Floating damage texts (normal + criticals)

Enjoy!

#gamedev #gamedevelopment #indiegame #indiegamedeveloper #themercenarypath #UnrealEngine5 #UnrealEngine

Don't miss out on your chance to complete our #AetherAndIron quests and get trophies!

Complete the quests in your quest log.

Play the demo & wishlist now: https://bit.ly/AetherAndIron