3 years ago

I guess TurboWarp has a WebGL crash, too, huh?




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Just released v1.3 for Red Riding Hood. The screenshot above explains it all.

I've already been working on this for about 2 months, but I stopped for a bit due to school stuff, but today, I came back and did quick playtesting and more fixing and stuff.

OG Mickey Mouse in person.

Yay.

Got myself a backpack at Hollywood Studios so that I can have something to remember the world.

This has got to be the most expensive fast-lane passes I have ever seen in my entire life.

BEWARE THE NOID.

(The classical ol'Dominos mascot)

In all its glory, I finally got my nostalgic memories back.

If you guys want to know what the basic gliding movement would look like as a manual script, based on a single block "gliding" movement, then here you go.

Except the speed is different than seconds, so keep that in mind.

(add the dust man theme from mega man 4) omg its dust man from fnf

Japan is looking great at Epcot so far.