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6 months ago

I have applied visual indicators to let you know wether the monster is using Speed Boost or Guardian.

In other words, bro is high.

#gamedev #gamedevelopment #xalkomak #csharp




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"Against all odds, these runes are your friends."

In my upcoming Slender/Dar Deception inspired horror game, these relics put you at an advantage over the adversaries.

(Devlog) Testing my jumpscare and death screen mechanic. I have also implemented a way to make the document count persist between lives.

The jumpscare animations really need optimisation.

#gamedev #gamedevelopment #xalkomak

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Runestones: from concept to in-game model🗿

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

My D&D art for my family so far (WIP if you couldn't tell)

I did this on my 3DS ^^ #Kirby

Super Sonic Pixel art.