

I have been working a lot on the code, so there's not much to show, had to change from dsLists to dsMaps in order to get a more friendly code. But still as a little visual update, now we have Title Screen and Main Screen (i guess?)
Next up
Here's a new character, The Water Lily Ruru
The characters and their design will remain the same, now the mechanics will be more like a Tower Defense (Kind of like in The Battle Cats)
Now you can summon fighters, clicking on the portrait summons it and theres a cooldown
This is the third time i will try to make this game. First was in a GameJam, then the second version died with my previous HDD, now is the one. I will try to keep this as updated as posible. Thanks in advance everyone!
I'm not dead, just busy with lots of other stuff, sorry for the slow update no the development, i'm currently working on the main menu, stay tuned for the next update.
Even though it can't be really seen here, now there's a level up system for the characters, this battle resets when one team is out, on every battle reset the characters stats update
This is just the concept idea for the Stage Selection, as it will be separated in Chapters, depending on the chapter you choose you can see the Main Antagonist in the back. For now her name is Kioku, a magician who can control Memories.
In this new update, now the magical characters spawn a projectile that deals damage
I had issues with my PC and wasn't able to continue the project, but i'm back with a new mob. The Yukkuri (based on a meme) it shoots a beam in your direction if you are close enough
Now, you need to stock yourself with items before filling up Chests. Also now you can take Damage and added some Spikes to test it out
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