

I have been working a lot on the code, so there's not much to show, had to change from dsLists to dsMaps in order to get a more friendly code. But still as a little visual update, now we have Title Screen and Main Screen (i guess?)
Next up
I had issues with my PC and wasn't able to continue the project, but i'm back with a new mob. The Yukkuri (based on a meme) it shoots a beam in your direction if you are close enough
Here's a new character, The Water Lily Ruru
Small update after the huge data loss.
We are back in the point where I was last time.
Enemies can now spawn from the enemy base
Now you can summon fighters, clicking on the portrait summons it and theres a cooldown
This is the third time i will try to make this game. First was in a GameJam, then the second version died with my previous HDD, now is the one. I will try to keep this as updated as posible. Thanks in advance everyone!
Kureeji and Atsuko are back in the game
Now, you need to stock yourself with items before filling up Chests. Also now you can take Damage and added some Spikes to test it out
We just added our first Enemy, the classical Slime. This time I will show it with a Video
Added the group preparation system, when a character is already in your party it will change its portrait in the upper section. The you will place it in the formation
First, we now can fill up chests, the next step will be to make a place where you can stock yourself with items. Second, now we have a new running sprite










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