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Now you can summon fighters, clicking on the portrait summons it and theres a cooldown
First update, i'm new to this kind of game but got working the shooting system.
Here's a new character, The Water Lily Ruru
I had issues with my PC and wasn't able to continue the project, but i'm back with a new mob. The Yukkuri (based on a meme) it shoots a beam in your direction if you are close enough
Now, you need to stock yourself with items before filling up Chests. Also now you can take Damage and added some Spikes to test it out
Kureeji and Atsuko are back in the game
The characters and their design will remain the same, now the mechanics will be more like a Tower Defense (Kind of like in The Battle Cats)
Now the HP of each character in the party is displayed in the bottom alongside it's portrait
I have been working a lot on the code, so there's not much to show, had to change from dsLists to dsMaps in order to get a more friendly code. But still as a little visual update, now we have Title Screen and Main Screen (i guess?)
Another update, but mainly in the battle system. Before every character just had HP and Attack, now each one has a Power Rank, Main Stats and Secondary Stats based on the Main. Next update will be about Stats upgrade
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