Next up
First, we now can fill up chests, the next step will be to make a place where you can stock yourself with items. Second, now we have a new running sprite
First update, i'm new to this kind of game but got working the shooting system.
We just added our first Enemy, the classical Slime. This time I will show it with a Video
Now, you need to stock yourself with items before filling up Chests. Also now you can take Damage and added some Spikes to test it out
Now the HP of each character in the party is displayed in the bottom alongside it's portrait
Now you can summon fighters, clicking on the portrait summons it and theres a cooldown
Small update after the huge data loss.
We are back in the point where I was last time.
Enemies can now spawn from the enemy base
Even though it can't be really seen here, now there's a level up system for the characters, this battle resets when one team is out, on every battle reset the characters stats update
This is just the concept idea for the Stage Selection, as it will be separated in Chapters, depending on the chapter you choose you can see the Main Antagonist in the back. For now her name is Kioku, a magician who can control Memories.
Another update, but mainly in the battle system. Before every character just had HP and Attack, now each one has a Power Rank, Main Stats and Secondary Stats based on the Main. Next update will be about Stats upgrade
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