Next up
The game has a completed intro and I have begun work on the second area: The Frostlands!!!
12/16/18 Welcome to the very first devlog of Slay the dragon III! As of today, I have completely finished the first area of the game. It ends with a nice little cutscene. I will now begin work on the game's introduction.
The Frostlands is now fully playable and I have begun work on the art. I will update this page with new screenshots as I finish backgrounds and characters. In the meantime, please enjoy these hilarious screenshots of the game without finished art.
If you thought dragons were the only creatures inhabiting the world... you'd be wrong
The Backgrounds for the Frostlands are now complete! As you can see, the next step is to do all of the character and object art. After that is finished I will begin work on the third area of the game!
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Runestones: from concept to in-game model🗿
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart
0 comments