Next up
I uploaded the latest demo builds for Relevance. I was hesitant, but I took my time. Here's what improved!
•Now the demo's progress is saved
•Enemy AI fixed
•UI changes
•Character movement fixed
•Destroyed minor bugs
•Fixed some performance issues
I'm currently waiting for my wifi to stabilize, because boy, has it sucked this week.
I want to upload the newest version of the Relevance Demo already! RD 2.0.0 has some big changes, and there's also controller support! I'ven't been gone for nothing!
I thought I posted this here-
I'm working on a new version of the Relevance demo, scheduled to release next month. There's a lot I'm changing and adding to make it a better experience overall. Specially the sound design. Look forward to it!
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The Relevance Demo 2.0 is finally out! I managed to sit down and wait patiently for GameJolt. So if you've been wanting to try it out with a controller, it's your lucky day!
Aside from many bug fixes I implemented controller support. Bring that feedback!
We have a question and we wanna know: What's the coolest easter egg you've ever seen in a game? Complete the quest and you'll get 100 Coins!
I'm moving on to develop the full game!
The Relevance Demo results weren't exactly something booming, but for my first game it had a nice number and amount of feedback. So I'll begin developing the full project! Check it out if you haven't and support it!
Hopefully around midnight today I'll start uploading the latest version of the Relevance Demo, finally!
This means that by tomorrow all of you who are following the game should be able to tackle those bosses with a gamepad! Thank you for your patience!🙌
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Greetings! I'm reworking the Relevance Demo because well, after a long break I went back into it and I didn't like it. Here's a new title screen for the upcoming 3.0 release. I'm planning to present the new version next month 🙌🏻
Any thoughts?
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