5 years ago

I'm fighting off creative block by drawing small versions of my game's areas. Soon enough I'll move on to designing the environments in greater scale.

Any thoughts?

Also hey, have you checked out the Relevance Demo yet? Feedback would be appreciated!




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Oh, I never knew this was here! I hope I'm not late to show off my project!

I am a solo developer working behind a metroidvania on Unreal Engine.

Check out the demo here and give me opinons/feedback!

https://gamejolt.com/games/relevance_demo/525295

I have finally been blessed. Somebody went through the trouble and now the Relevance Demo is out for MacOS!

So Mac users, give it a download if you want to check it out!

Note: I can't test the demo myself as I don't own a Mac. All feedback appreciated 🙏

I'm moving on to develop the full game!

The Relevance Demo results weren't exactly something booming, but for my first game it had a nice number and amount of feedback. So I'll begin developing the full project! Check it out if you haven't and support it!

Lynked: Banner of the Spark is a colorful action-RPG & town-builder where you and your robot buddies help build a new future from the ground up.

⚠️ The game has a free Steam Weekend from August 7 to August 11!

Try the game now: https://bit.ly/LynkedSteam

Greetings! I'm reworking the Relevance Demo because well, after a long break I went back into it and I didn't like it. Here's a new title screen for the upcoming 3.0 release. I'm planning to present the new version next month 🙌🏻

Any thoughts?

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Hopefully around midnight today I'll start uploading the latest version of the Relevance Demo, finally!

This means that by tomorrow all of you who are following the game should be able to tackle those bosses with a gamepad! Thank you for your patience!🙌

I uploaded the latest demo builds for Relevance. I was hesitant, but I took my time. Here's what improved!

•Now the demo's progress is saved

•Enemy AI fixed

•UI changes

•Character movement fixed

•Destroyed minor bugs

•Fixed some performance issues

The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam

To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!

I'm fighting off creative block by drawing small versions of my game's areas. Soon enough I'll move on to designing the environments in greater scale.

Any thoughts on the palette?