Game
ChibidokiTale

4 months ago

I have updated the thumbnail for ChibidokiTale, and this will be the final version and will stay like this from now on. I also just added a text box at the end of the battle. its an undertale styled text box. (the game isnt done i will tell when it is)




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ChibidokiTale Devlog 12 | Gaster Blaster (really)

- Edited the new easter egg - Added new dialogue - Added a Gaster Blaster attack - Added new loading text

Where to play ChibidokiTale! GameJolt: https://gamejolt.com/games/chibidokitale/1024181 Itch: https://silvercookie.itch.io/chibidokitale

#Devruary

favorite part about game development is the idea that firstly, you can create worlds at will & have fun with them, but i also like when people just make something up and that becomes something in your brain like, "Hey, i can make that!" its cool

im making an RPG voice beep for ChibidokiTale... 2 hours. 2 HOURS UNTIL ITS DONE DOWNLOADING.

also i have a question for you in the article.

Did you miss out on any of the games we highlighted from Steam Next Fest? They're all listed in the article. Check out their demos before Next Fest ends!

I made UI for ChibidokiTale Phase 2

It took me a little bit to make but i think it turned out pretty good.

P.S. Do not use this without my permission please and thank you.

#Devruary

Plan? I never plan anything unless its something so stupidly ridiculous i feel i must do it. I go with the flow 99% of the time. and it all works out in the end surprisingly.

#GJAsks

My favorite kind of hell. Majora's Mask. A very dark game as you are a freakin 10 year old trying to stop the moon from crashing down to earth in 3 days. having to find the four giant thingies, to stop the moon, and all, its cool.

Take a trip to Nostalgia Land in @JacksonG13 's Sky World 64, a cozy sandbox game that harkens back to the 64-bit era.

This survival experience takes heavy inspiration from Minecraft’s Skyblock!

Play the Steam Next Fest demo now: https://bit.ly/SkyWorld64

#Devruary

I have never thought about what my least favorite part about game development is. I think its coming up with all the different attack patterns and and mechanics in an Undertale fan game. or in level design. so i would say design as a whole.