Next up
the vibe is getting in the right direction
We're back baby!
Now in a proper game engine! Miami traffic IV has come to unity3d. However financially supporting myself has been a pain in the ass! You can support devlopment of miami traffic 4 on patreon: https://www.patreon.com/miamitraffic4?fan_landing=true
https://www.youtube.com/watch?v=aLDJbR39LNc&lc=UgwcFFYE6SFucfz2Y…
Lots of 3d modelling work. really trying to get south beach nailed down then I look forward to working on the everglades swamp.
There is still infinite work but there's a halfway decent vibe
The idea is to have the map rather large but also full of interesting details instead of just inaccessable building models all over the place.
Copyright security neccesitates me to edit hotel names into silly parodies such as turing Colony Hotel into Cologne Hotel. Cologne is a charming city in Germany closeby where I live.
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
"Our work is never over" they said.
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Finished work on the emotions of a new character for the tank universe











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