Game
Miami Traffic 4

4 years ago

Lots of 3d modelling work. really trying to get south beach nailed down then I look forward to working on the everglades swamp.




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Copyright security neccesitates me to edit hotel names into silly parodies such as turing Colony Hotel into Cologne Hotel. Cologne is a charming city in Germany closeby where I live.

We're back baby!

Now in a proper game engine! Miami traffic IV has come to unity3d. However financially supporting myself has been a pain in the ass! You can support devlopment of miami traffic 4 on patreon: https://www.patreon.com/miamitraffic4?fan_landing=true

https://www.youtube.com/watch?v=aLDJbR39LNc&lc=UgwcFFYE6SFucfz2Y…

the vibe is getting in the right direction

The idea is to have the map rather large but also full of interesting details instead of just inaccessable building models all over the place.

I intended to start completely fresh but have returned to my old tradition of setting the foundation of the vibe through recreating the iconic ocean drive boulevard first. This is starting to become recognizable and details will grow out from this center.

There is still infinite work but there's a halfway decent vibe

art comission.

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!