Next up
Render distance of 13 chunks
Fixed the 1 block gap for the reflections
Before/After
I made a new thumbnail using 1) A new and more realistic ambient occlusion (Added it in game, not only for the thumbnial)
2) The new lightning system
I added reflection to water and a setting to make the water non-transparent for better performances! I also made a bit of optimisation! PS: the bug with the water not rendered correctly through leaves is now fixed :)
new tarkov style game in progress
made in TW using my engine flashback 2
GUN MODEL IS DRAWN BY @Fragg556
Here's the level selction menu design for Mini Drift! How could I improve it?
Better skybox :D
I've started modelling the Slumber Dragon!
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