Next up
Well, remember when I say I'll take advantage of the custom animator with something else? Here it is.
Made a big change on the first boss' stage (subject to change)
WIP of an alternative help system
I just realized that I forgot to add clouds in the game when I started working on this game, so here they are finally
Banzai! The final boss is now completed!
Apologies on my inactivity these days, I was preparing to change my drive to an SSD and it feels really good, seriously it's superb.
Anyway, I made some changes on the first stage in Penumbra Forest. Guess what they point to.
Some more new Dropples!
Also, I might've forgot to tell that they'll appear once you break open their respective capsules
It has been a while, doesn't it? I'm still working on the game, but very slowly to keep myself from creative burnout (this recording was from Saturday)
Anyway, cinematic sequences and some more lighting effects
Final demo release in light of upcoming official release
Once you enter the Town Square for the first time, this cutscene will play once.
Also, these construction sites will take place of buildings I couldn't complete in time before the SAGE 2025 submission deadline. :\










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