Game
Smitty's Journey
4 years ago

I just fixed the build for the 1.1.0 update, I apparently mistakenly uploaded a faulty build which doesn't play music.

Sorry for the goof up...




0 comments

Loading...

Next up

Apologies for the lack of devlog updates since August, took some time for the SAGE demo and some breaks.

Anyway, have some moving platforms!

Almost forgot, the final boss should complete soon

Preparing the demo for the upcoming Sonic Amateur Games Expo this September, so everything has to work properly, including the title screen!

Update on the capsules: They now show balloon popups of occasional call for help and the required number of pellets to break them open

If you've played Smitty's Journey, the jingle that plays should sound familiar to you

Ah drats, forgot to post the updated moving platform video here

Ah dangit, I forgot to update about the returning puzzle buttons from the first game here

Here's a compilation of the videos I forgot to share about it, enjoy :D

Made one of the major but optional collectibles in the game: Hostage capsules

You need 20 energy pellets to hack these and release the captured Dropple inside

After some refinements and troubleshooting, I finally settled the dialog system straight from a blank canvas

And it works pretty flawlessly, thanks to Godot's label visibility features

Forgot to show these, but just redesigned 2 more boss stages

Guess which feature made its return from the first game?

That's right, hidden secret areas! But unlike Smitty 1, they are not on plain sight this time