if you using Piskel and want to import it to unity without exporting it, you must use this!!!
(please tell me if someone already made piskel importer)
aand since i dont need to merge all layers into one, it was not on the my importer... so and the sources was available under the MIT License.. so it means you can modify and use it for yourself... or just for world...? soo if you made an better version... please make a new pull request!
read the README for install i guess
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