4 years ago

I just realized something weird on the Scratch GUI.


I might be making more posts like this because apparently, most people don't know this, so I'm gonna post some facts about Scratch.

Topic: Vector Qualities.

Remember how in some platformer projects, where the level gets VERY low quality? Or some large vectors becomes low quality? Well, guess what? The larger the vector originally is, the lower the quality gets.

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What does this mean?

Well, there's pretty much nothing you can do about it. However, when you export the vector, it exports as an SVG file. If you open the individual vector on a web browser and zoom in, the quality never loses. But on Scratch, it's a different story. The more elements the vector has or the larger it gets, the lower quality.

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Example:

Take a Sonic vector for example. It's small, decent, and cute. The quality is fine in most cases. On TurboWarp, it's very high quality, which is good. However, if you enabled the "Remove Fencing" feature, the sprite can move offscreen and become as large and as small as it wants. So, if you set the size to 1,000%, you can see that the edges of the vector can get a bit blurry. So, that is one slight flaw. But it's OK in most cases.

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Is this a big deal?

It's both yes and no. Some people can be pretty annoyed or mad about this and decide to quit Scratch because of it.

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Well, that's how vectors on Scratch work. Of course, it’s obviously not perfect, but let’s just enjoy what we have anyway.



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Really glad changes like this are rolling out.

This is just embarrassing. Only 2 or maybe 3 brand new IPs by the 9th generation and then this.

Good thing I got my PS5 Pro over a year ago, and considering how careful I am with my devices, it can last years or even decades.

Rare W of Microsoft.

Watermarks is something I always do and encourage. Even if I post some AI images here before, I do that very rarely.

The Scratch Team has just recently updated their Terms of Service yesterday, letting you know they now have full permission to use your content to train AI models.

This is a positive change to our society. Real human-made works should present as it always was.

ok i FINALLY finished dropsane teto

i think i still got it

I just recently discovered MistWarp, which is a fork of TurboWarp that really has very good amount of additional options and customization.

UI changes is something I always wanted because I grew tired of Scratch's vanilla UI designs.

Also yeah, new scene.

Pretty strange that some portions of the game have no voice acting to some extent.

I'm 90% sure other people skip a lot of dialogues because of how unfathomably HUGE this game is.

Jarvis, write a full essay in MLA-8 format indented to the left please

If this keeps going, then America would never be safe.