Game
Darkest Nights at Fazbear's



1 year ago

I just wanted to share these scrapped renders I made in earlier development, originally the lighting style was this FNaF 2 flashlight kind of thing, didn't really look too good

(oh and they're also really small cuz of 2.79 being cheeky and making the res-


olution 50% of what it should be lol)

also I need to make a few little adjustments before I hand out builds to testers, that's all I really gotta say for an actual progress update



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you could call me a bit of an inept outcast...

thanks to a piece of criticism, all the menus will be going through visual revamps to be more consistent to the tone and feel of the main gameplay, here is the new menu!

the next major build is already rather close and I just need to make plushies and graphics updates, have these 2 peeks at the cn and extras screens as callbacks to those devlogs I made

and yes piss freddy is in the game it ain't a secret no more

here's a slight design tweak for chomp, no the game will not be updated to change his design

I think I'm forgetting I can post here because instead of posting this on gamejolt first I sent it in like 2 different places on discord so like sighhhhhhhhhhhhhh

@Peripherals has FINALLY released the new (and actually good!) version of Darkest Nights at Fazbear's, please go support and play the game as it has been in development for quite a long time!

Made special art just for the release!

https://gamejolt.com/games/charmingnights/793769

now THIS is tuff.

poor John... they don't mess around anymore huh?

also some gameplay screenshots will be put up tomorrow when I have the time

I can become Jason from Forsaken with this

some more old plans stuff you guys get while I continue dev on the scripted events, originally v2 was gonna feature a flashlight for both hallways to spot Bonnie and Chica, in which you'd have to pull up the jammer and hold the button to make them go away