Game
Darkest Nights at Fazbear's

1 year ago

some more old plans stuff you guys get while I continue dev on the scripted events, originally v2 was gonna feature a flashlight for both hallways to spot Bonnie and Chica, in which you'd have to pull up the jammer and hold the button to make them go away


the original gameplay for v2 wouldn't have been much different from v1, the only change would be the shocker being replaced with a jammer that would have limited power

this is as far as I know the only render that survived from these old plans, and it also shows a bit of an unfinished beta office



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I spent a week playing deltarune instead of working on my games are you guys happy now

I made this model 2 months ago but forgot to post it, so here's credshare!

I can become Jason from Forsaken with this

now THIS is tuff.

@Peripherals has FINALLY released the new (and actually good!) version of Darkest Nights at Fazbear's, please go support and play the game as it has been in development for quite a long time!

Made special art just for the release!

https://gamejolt.com/games/charmingnights/793769

I just wanted to share these scrapped renders I made in earlier development, originally the lighting style was this FNaF 2 flashlight kind of thing, didn't really look too good

(oh and they're also really small cuz of 2.79 being cheeky and making the res-

you could call me a bit of an inept outcast...

Maybe..............

I suppose I should update, I was kind of slacking a bit yes, only one event was finished since last devlog, and I've just picked things up again since winter break has started. one of the scripted events is being coded right now as we speak