It is known that the DLCs will be great, but the problem is that they are a totally different structure to FNAF, so it is necessary to build a different game structure from scratch.
That's why it's going to take a long time, considering that they are also an RPG with a story that guarantees at least 4 or 5 hours of gameplay (each one).
This is where I come up with the transforming concept, at first we thought about making novels with the DLCs, but then we thought "Scott already did that with FNAF and it's not very convenient for the players, since they want to PLAY. So, it's better to adapt the DLCs to be a game", that's what we did, adapt the reading habit, but to become a dynamic and fun game.
I would like to know what is your opinion, perspective and above all expectation.
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