In a nutshell, I want to add some of the Help Wanted versions of the animatronics. Here are the mechanics I thought of.
HW Mangle:
She can appear in the middle hall, the left vent and right vent. When this happens, she will make a noise that plays where she is at. Use the light on where she is to make her leave.
HW Springtrap:
He will travel through the air ducts. When he gets to an exit, use the vent seal on the exit he is trying to use to make him leave.
HW Phantom Mangle:
She has a chance to appear every time that you switch to the air ducts. If you look at her for too long, she will jumpscare you and cause an audio error.
HW Funtime Freddy:
He can appear at either the right or the left hall. When he is in the halls, he acts like Nightmare Bonnie/Nightmare Chica. He can also appear in the closet. If this happens, don't shine your light on him and close the closet door.
Bonnet is here as well. She will appear somewhere in the room. Shine your mobile flashlight on her to stop her from causing a short audio disturbance from her jumpscare, which would pull your cams, mask, and repair panel down. She is a part of HW Funtime Freddy.
HW Ennard:
They will slowly progress towards you from throughout the office. Use the heater to send them all the way back to the start. The closer they are, the quicker they will go away.
This is all I could come up with. If yall have any ideas for the other Help Wanted animatronics, then I would love to hear them! If yall only want one of these, or two of these mechanics, then put them in the comments.
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