
I'll post some feature of my game "Caverns and Dryads" in different days. It's a cool way know what a game has.I tag this #mygamefeatures. If you did a game use the tag so we all read about your game features.
Here's one: monster intro before fight
Next up
I'm developing the logic on the relationship between the warrioress and the wizard. Here's an early screenshot. Also, wrote a related post on the blog.
New version for Android! And upcoming version for Windows! See screenshots and what's next on my blog: http://www.beautifulfantasy.art/2025/04/upcoming-windows-version…
Coming soon: Secondary quest and boss battle! See article to see what I am working on!
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Windows version coming to Steam and here. Read the article!!
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Another of #mygamefeatures. Spell casting. There are 7 types of spells, and 12 realms of magic. Some magic works against some kind of monsters. They have visual effects,and sound. The wizard can turn a though situation into a success if you are strategic
New release includes loot after combat!
A bit of yesterday's work on making the decorations of the sides of the interface for Windows. I decided to make some illustrations so they fill the space.
Used a concept I made that generates caverns. Then painted on it more by hand on Rebelle.
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