Game
Dungeon Mercenary


6 years ago

I've revamped #monsters descriptions in my #roguelike. No more sentences, only tables :-) #indiedev #gamedev #screenshotsaturday #pixelart I'll be easier to internationalize. Hope you like them!




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I'm adding skills as reward for beating dungeons #roguelike #indiedev #gamedev#screenshotsaturday #codesource. That’s part of the progression of the player, together with better items. There's a lot of them but it's quite easy to implement.

I have created a page dedicated to Pixel Card Wars on GJ: https://gamejolt.com/games/pixel-card-wars/699977 I will continue documenting Pixel Card Wars development here! See you 👋

Back to indie dev...

Completing the board

Pixel Card Wars: new cards: spells and items

I've added a new procedurally generated room: the wizard office #gamedev #indiedev #pixelart #screenshotsaturday #roguelike Beware not to touch its belongings!

My in-development cards game now has its own webpage on itch: https://hgames.itch.io/pixel-card-wars I think I'll ultimately post it on GameJolt, but devlog will only be on itch. Please follow it here!

Creating the game's page on GJ, new team: Evil

During the last week, I've added traps. They can either be initially visible (early levels) or be noticed randomly when you walk by (later levels). Hope you'll like them!

Pixel Card Wars: How gamedev proceeds (hand design)