Game
The Ink Remains
2 years ago

I'm back working on the game but I don't have much motivation. I'll be fueled by self-discipline for now...




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Remember me saying that? Sadly, I most likely won't be able to do it. Half-2022 is only days away and the game is not close to be ready. I can promise one thing tho: The Ink Remains, Chapter 1 “Still not free” will be released this year, finished or not.

I've done a fair bit more work, mostly on the player scripts, environment, some fixes, etc. But I also have implemented the foundation of object interactions and brought graphics parity (images are remake vs old version). Looks are subject to change. Cya!

Damn, another #spawnday already! Time flies, it really does...

I added an objective system yesterday. Obviously this objective shown on the image is just an example ;)

See this screenshot? It took a couple of attempts before getting a result that was worth talking about. Now it's been two years since my first attempt and my procedural generation system is at its 5th remaster. This time it's game worthy...

I present to you, my main #Unity project! It's going to be a procedural generation based humorous game with some horror. Its placeholder name is "Spoopy Halls of Nightmares", you can suggest a better name in the comments! Teaser made in #Blender

Ah yes, perpetual motion... Well done random rigidbody 😂

I finally made a highlight system for the items of my game. Now when you put the crosshair on an important object it gets highlighted! #devlog #fangame #batim

I'm remastering the code of the game and it doesn't come without stuff breaking lol... It can be funny sometimes

Gotta love when this happens