Game
The Ink Remains
3 years ago

I'm back working on the game but I don't have much motivation. I'll be fueled by self-discipline for now...




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Trying to figure out a consistent artstyle that I'd like. So I've been drawing away on various shapes. Here's my first completed attempt! I'm keeping it simple so it's all done in #Blender, hand-drawn + procedural noises. What do you think about it?

New thumbnail! This one is more detailed than the previous :)

I finally made a highlight system for the items of my game. Now when you put the crosshair on an important object it gets highlighted! #devlog #fangame #batim

See this screenshot? It took a couple of attempts before getting a result that was worth talking about. Now it's been two years since my first attempt and my procedural generation system is at its 5th remaster. This time it's game worthy...

Damn, another #spawnday already! Time flies, it really does...

I'm remastering the code of the game and it doesn't come without stuff breaking lol... It can be funny sometimes

Gwasses

I finished setting up the first version of the candle in a soup can. I made its behavior more realsitic than in #BATIM. Hope you like it :)

I remade the game page header and now it looks better. I will probably remake the thumbnail too.

I present to you, my main #Unity project! It's going to be a procedural generation based humorous game with some horror. Its placeholder name is "Spoopy Halls of Nightmares", you can suggest a better name in the comments! Teaser made in #Blender