Game
DG! Echoes of Sanity VR
1 month ago

I'm close to finish all the core mechanics for the game, but first I must finish dinner. Then I need to do a couple of PowerPoint presentations for a pitch and my GDD, record the video, take screenshots and I'll be ready for the presentation of tomorrow




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"Lo #Kris, the hand you lost..." -- #Gaster

Just having a little of fun an hour before I head to bed. The dummy project is done. Only need to test it in class where the Quest3 are, since I don't own a proper tool to try out the hand gestures

#Spamton (the white cone) going through the 6 levels of the demo of the game. Alpha placeholder assets and the like, but one must focus on the mechanics first ⚙ My next focus is to make the REWINDING skill that undoes an action each time you use it

Guess #Kris grew some not-#Gaster bones... I don't have more time to do retargeting tonight, I need to wrap up, do backups and head to sleeb

Unfortunately I needed to make an "investment" to allow my GIT LFS to give me more monthly budget to ping pong my files between the classes and my home. $5 is too much but it will only spend them when I reach the cap, not before. My poor indie kromer

I was severely sick (caught like 5 different bugs from that outing ). Add on top of that many doctor appointments. I'm speed-running the weekend however I can because I barely has 9 days left... Everything is complete, only the VR part is missing

Made this rendition in roughly 5 hours of the weapon for my friend Robin over Discord. The weapon is called Talon, and the reference was just a pixel art pic Robin made. It's still not complete, needs of an upgrade. #Blender3D #Weapons

Well, some progress! The problem is... I'm the size of a #Rabbick!

At least the defaults work... I need to do a bit of tweaking before I can interact with the screen where the mini-game is displayed.

Today I went with my classmates to a discount "comic-con" thing that is ran on my island around this month. It was a long outing and I'm very tired, but got a haul of nice things from it, a #Tenna to frame, a #Spamton t-shirt and some #Fizzy and #Ozzy 🔑

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Almost there finishing the not #Gaster hands. Need to practice a few things before adding the armature to these and plop them into a dummy project to test the VR hands with my model on. Better I do that at home bc these laptops can't help me

Well, trying to understand Unity intricacies is taking a toll on my sanity. Tested gesture tracking on Quest2 with #Kris and #Susie's colors. Quest2 needs a lot of light else the handtracking goes crazy unfortunately (testing it at night doesn't help).