Next up
The polishing phase continues.
I've been fixing more than just simple bugs though. I've also been putting hints into places where someone might try a solution, correcting artwork or adding something to it, and just generally polishing everything up.
I've done quite a bit since my last update.
Finished the character sprites, room objects, game logo, and my brother's nearly finished with the inventory items.
Next I need to edit the menu sprites, fix inventory icons, improve backgrounds, and beta test.
This week I've been prepping myself for entering the polishing phase by doing up the GUI elements and making an icon for the game.
I'm very proud of how the icon came out. It took me an entire day to make it though.
Now I'm onto a cycle of test and fix.
I made the remaining characters, and made most of the missing objects in the Manor. I also improved the painting in the Manor.
Tomorrow I plan to make the open versions of the drawer, cabinets, and fridge for the kitchen.
I've been finishing off the objects in the rooms. There's only two objects left to do now, as well as the game's logo.
After that I've got to sort out the menu icons and the inventory icons.
I plan to take the weekend off though, so I'll do them later.
The polishing phase continues apace. It's taking a lot longer than I expected, but I should "hopefully" be out of the pre-alpha stage sometime next week and into the alpha stage.
This week I finished spellchecking the script, and I'm now alpha testing.
I've fixed a few minor problems already, a missing hint here, a bigger clickable area there. I also added an additional puzzle.
Next week is the beta testing phase.
This week I spent all of my time coding in responses for everything I drew in the rooms last week.
Those are responses for left and right clicking, and using an item.
I also made a credit sequence, to give the game a bit of extra flair at the beginning.
I made these backgrounds and the new Crepe sprite in a bit of a rush. Because I want to get it all done as quickly as possible. I will be refining all of the artwork once it's done. Adding shading and dithering and such.
This week I finished off the introduction, the animations for the endings, and started going over all of the backgrounds and improving them, having just finished the basement as a result of that.
Lastly, I finally added the game over screen.
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