

I've made all of the rooms, and I'm now working on the sprites. Today I refined the front-facing pose for Crepe, and then made all of the other poses that I use throughout the game. So unless I decide to refine her a bit more, she's essentially complete.
Next up
This week I've been prepping myself for entering the polishing phase by doing up the GUI elements and making an icon for the game.
I'm very proud of how the icon came out. It took me an entire day to make it though.
Now I'm onto a cycle of test and fix.
This week has been all about improving the artwork for the rooms. I've been adding objects, shadows, and foregrounds, among other things.
The game looks way prettier now.
I've updated the game pages and uploaded a trailer announcing my game's release date.
My brother put the trailer together, and I think he did a brilliant job at it.
The release date by the way is the 28th of November.
I made new sprites for the menus, made a new icon for the game, and began sorting out the coordinates of everything in the game. The field and the map are done in that regard.
I'm hoping to sort out the music later today.
This week I spent all of my time coding in responses for everything I drew in the rooms last week.
Those are responses for left and right clicking, and using an item.
I also made a credit sequence, to give the game a bit of extra flair at the beginning.
I've been working on the smaller stuff this week, such as bugs and missing art.
Next week I plan on brushing up the menus and GUI elements, and finally make some icons for the game. Then it's testing time.
The polishing phase continues apace. It's taking a lot longer than I expected, but I should "hopefully" be out of the pre-alpha stage sometime next week and into the alpha stage.
The Steam store page for Rowen's Grand Adventure is now live!
https://store.steampowered.com/app/3976870/Rowens_Grand_Adventur…
Give it a visit and add it to your wishlist.
I made the remaining characters, and made most of the missing objects in the Manor. I also improved the painting in the Manor.
Tomorrow I plan to make the open versions of the drawer, cabinets, and fridge for the kitchen.
Made the sprites for the Landlord, Farmer, and Drunk.
I think they could use a bit more improvement before I make the few animations that they have. I also still have two more characters to draw out.
I think I'll slow down and take it a bit easier though.










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