Game
Langit Lands




2 years ago

I'm currently working on a game for Boss Rush Jam 2024. Below are some shots from the game. Many stuffs including HUD and character are still WIP.

That game is in the same universe as this game.




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I'm currently working on a game for Boss Rush Jam 2024. Below are some shots from the game. Many stuffs including HUD and character are still WIP.

That game is in the same universe as this game.

Returning to this game after some time, I discovered some bugs while playtesting. I'll delay release for more playtesting to find more bugs (if there's any).

I've added a secret counter in main menu to encourage player to discover those secrets.

#Devruary

As I've posted yesterday, the feature to raise current blocks in Fire Leaf Water was buggy. I had to code new code to replace that cause the old one can't be salvaged.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

#Devruary

I've made a feature to lift all blocks and spawn new blocks in both endless modes of Fire Leaf Water. The feature has glitch and broke those modes. Fortunately, I've made new one to replace this broken one.

This week's Fan Art Friday celebrates Team Fortress 2! Accept the quest in your quest log to get started.

Krago's Kuest, my game for Solo Dev Marathon Jam 5 is complete and has been released.

I'm updating the game, fixing some stuffs and adding missing features.

Here are some shots from the update:

Get Krago's Kuest here: https://darkbloodbane.itch.io/krago

#CSC

This is the final boss of this game.

oldie but goodie: helo

#Devruary

My favorite part of game dev is boss design. Fighting enemies is fun but fighting bosses is even more fun. Turns out designing bosses is fun also. There are many patterns and styles to apply.