no es para ningun juego en desarrollo y tampoco para el comic

I'm going to show this song that I made, I'm not going to tell what it's for, try to guess it. ;)
it's not for any game in development and also not for the comic
/
Voy a enseñar esta canción que he hecho, no voy a decir para qué es, intentad adivinarlo.
Next up
(Eng)
Hello everyone, sorry for the late post, these are my last days working in my job and I'm quite busy, but I've started with Shadow me and the map is almost finished, now I want to change the sky and add small mountains of sand and barriers, but the
(Eng)
The week one sprites are ready, I have some ideas in mind for mechanics for week one but I prefer to focus first on the most important thing that are the designs and then I will start to look into this, maybe I will even try to make custom songs
(Eng)
Hello, darkness enjoyers, today begins my break from my work so we will start to progress more regularly in the projects, today I'll be out but prepare your flashlights that we will return to our usual program, I hope I haven't made you wait too
(Eng)
Hello everyone guys, the characters of the second week of FNF Pillsword edition remake will take a little longer to come out because it is a more complex character to animate, but I attach an image of the background of the week and the outline of
Deleri.
(Way of the weeping Weesle)
(Eng)
I bring you the post to understand shadow me, it is something simple but I want everyone to understand how it works, in Shadow me there will be 13 types of skills, and each one has an effect on each type of character.
In the image we have Matt,
(Eng)
And the tutorial is ready, what do you think? I think it looks much better than the original, I hope you like the idea and I will try to bring a little more of the other projects, that's all for now, I hope you like it and I'll see you in the
Sonic said “Go Fast” so…
(Eng)
back to Shadow me, I've been working on the fighting map, I have planned to make a music for here, maybe I use the music that was in the background in the desert before, but for now I hope you like the progress and we will continue expanding the
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