Game
Soviet Suckers
3 years ago

I'm going to work on having a round timer in the game so it doesn't last literally forever, for right now I'm gonna make it static but in the future I'll probably allow for changing the amount of time a round lasts.




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Epic Fist Punching (Gunshots and Bad Animation Included)

Like I said before I am going to detail how head shots work. When getting shot theres a default damage thats applied, when getting shot in the head, I multiply the damage by the head shot multiplier, which makes head shots deal more damage.

I definitely added too much recoil

I've finally got a good set up for the outline effect, this game looks so much better now that its not just a super bland "realistic" shooter

I was working on the visuals of the players just now and I've made a couple changes, I tried to make the soldiers resemble soviet soldiers by changing the colors, Let me know if you think I should add some more cartoony designs to the soldiers.

Best RPG-2 Model

Yesterday I worked on creating a way to choose the map you can play on, obviously the UI isn't close to being finished but it works as a base

Currently working on head shot registration, should be done in less than a hour, I was having some trouble after implementing weapon switching which might be causing guns to only show up client side, I'll post later about head shot details.

Bester RPG-2 Model

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!