6 years ago

I'm not the artist, and I don't know who is.




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Added tall grass that you can hide in.

Added deep mud which counts as difficult terrain for humans, but may have a different effect for others.

And a few tileset tweaks.

(2 pictures)

Chapter 2 - In Progress

The current world map. Though I suspect I'll use something different in-game.

My first time playing a Hyrule Warriors game & right away I've found some new favourite Zelda Characters!

https://youtu.be/Q4D26Ogj52M

New Orc sprites, new orc walls, and some art of the Swamp Orc. (2 pictures)

Forgot my watch, feel weirdly naked without it I guess enjoy my weird tree tattoo & little korok buddy

Battle Art System is in place! When you score a critical hit, the Battle Art will show up for that unit. (Sorry for the large gif)

Apologies for the hiatus. However, I have finished Kakariko village now. For the world map as a whole, the game is now 18.3% complete. 90 screens out of 491 for the end result.

When low on health, you'll now enter Peril Mode, a new mechanic which allows comebacks against very strong foes. Will have further potential with the Rings system💍

#zelda #fangame #gamedev #gamedesign #retrogame #pixelart

Updating placeholder sprites for things like the rocks to something much better. Been pretty focused on systems and AI so I have been neglecting the pretty stuff.