
I'm not the artist, and I don't know who is.
Next up
Updating placeholder sprites for things like the rocks to something much better. Been pretty focused on systems and AI so I have been neglecting the pretty stuff.
The current world map. Though I suspect I'll use something different in-game.
Tall Mutants don't go down so easily.
Working on the Bokoblin AI. They will have 4 types of personalities that determine how they react, and they also feature vision cones, or rather vision circles (will not be visible). As in the photo they will give an alert when the player is seen.
Chapter 2 - In Progress
Added tall grass that you can hide in.
Added deep mud which counts as difficult terrain for humans, but may have a different effect for others.
And a few tileset tweaks.
(2 pictures)
Joltober! day 27/31 - "Mask" #Mask #majorasmask #zelda #skullkid #art #traditionalart
New Orc sprites, new orc walls, and some art of the Swamp Orc. (2 pictures)













7 comments