
I'm not the artist, and I don't know who is.
Next up
Working on the Bokoblin AI. They will have 4 types of personalities that determine how they react, and they also feature vision cones, or rather vision circles (will not be visible). As in the photo they will give an alert when the player is seen.
New Orc sprites, new orc walls, and some art of the Swamp Orc. (2 pictures)
Chapter 2 - In Progress
Today is my birthday! 🥳🎂
Decided to do another Zelda themed birthday cake!
This time, I made the Hylian Shield. I also, got experiment using fondant for the first time. Made from scratch, too. The cake is Red Velvet with buttercream.
Battle Art System is in place! When you score a critical hit, the Battle Art will show up for that unit. (Sorry for the large gif)
After months of procrastination, we finally have our first enemy, the classic Octorok! You may find they're a little more aggressive and involved than before, so stay on your toes and fight! (Parts are still WIP)
Stamina system is in place. If your unit has a shield, you can set them to "on guard" and they will use stamina to block attacks instead of going directly to their health. Sneak attacking an enemy with an archer is a good way to bypass this. (2 pics)
The current world map. Though I suspect I'll use something different in-game.
Updating placeholder sprites for things like the rocks to something much better. Been pretty focused on systems and AI so I have been neglecting the pretty stuff.










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